Monday, April 11, 2016

Revisiting r2's Terms of Use

Recently, I noticed r2 updated their terms of use.  It has changed completely.  The biggest hang-up I had with all r2 games is at one point, it was illegal to share your password with other players (and they never enforced it).  On the December 30, 2015 Terms of Use update, it states the following:

"At the time of account creation, you will be required to set a password. Your password should be treated with care and should be kept confidential."

It looks like that you are NOW allowed to share your password with other players. Prior to this update, you were not.  The terms of service in one of my earlier post said the following:

"You are responsible for maintaining the confidentiality of your password and are responsible for any harm resulting from your disclosure, or authorization of the disclosure of your password or from any person's use of your password to gain access to your account or account name. At no time should you respond to an online request for a password other than in connection with the log-on process to the Services. Should it be determined that you did reveal your password to any third parties, R2Games reserves the right to disable the account."

I checked r2's Q & A section and this quote still remains:

"Someone is piloting another player's account. Piloting is definitely not encouraged and is against our Terms of Service."

I am confused, is it ok or not ok to pilot accounts? The term "third party" is confusing because I am not sure how to interpret it.  Does it mean third party as someone outside your IP address?  An advisor?  Since r2 claims it is against their Terms of Service, can they really enforce it because in December 30, 2015 update, you should not share your password? 


If you are seriously considering playing any Multi-player games, you need to check up on the gaming sites Term of Use.   You need to figure out what your hang-ups and what you are willing to put up with.  Consult a lawyer if you are planning on spending money on it before doing it. You need to know if you can seek "damages" if the gaming company fails to enforce Terms of Service to the fullest extent.  I know some people will  say "it's just a game."  I will argue that it is NOT just a game if you are investing your money on it. 

As for any r2 games, if you had a hang up with people piloting accounts, find a different gaming company.  If you don't mind it or are planning on doing it, play their games. 

Monday, March 14, 2016

More screw-ups

Every time I play wartune, I keep becoming more cynical.  Some examples are:

* Getting matched with a heavy casher in player vs player events.

* Heavy cashers in my guild who share heir accounts with others which is against wartune's TOU. 

* In Tower of Kinds nightmare, there is a narcissistic casher who will purposely park a "sylph" that can heal and cast shields making it very difficult to find people to beat it. (And the heavy cashers who share their accounts won't help me in my mp runs although I haven't asked them to help) 

* They keep nerfing their consumption events making it worse by giving less items.

*Dev's lack of communications about numerous in-game settings

Then people complain when the developers screw up:

I should have snapped some screenshots of some comments that were made regarding this error as usual, people who spend money on the game complain about it.  I give some credit for r2 already making an announcement about the error but I don't believe one bit that the developers are "working hard to fix the issues."  They never work hard, except for ignoring players (unless you spend $2000 per week, then maybe they will listen).  It took them over 24 hours to "compensate" people. It should have been fixed or resolved in 1-2 hours if they claim they are "working hard."   Boy, I sure wish I have gotten into the "free to play" game business since there are many people out there that would rather be the strongest player than demand quality & customer service! 

I wonder if cashers would go to the same store again if they bought spoiled food?  How about a restaurant that doesn't know how to cook a steak?  I am sure that if these place listed their "top" customers and post it all over the store, I bet the cashers would still spend! 

Thursday, February 25, 2016

Wartune maintenance observation 2/25/2016

As suspected, it only takes three weeks before r2/proficient city goes back to their old ways and believes that their players only are entitled to a five hour notice before the "weekly maintenance." 


I sure hope that since cashers are not bothered by this that they are only given a "five" hour notice if they need to do an activity in their real life (perhaps a five hour notice that they need to be at their part-time job?) .

Sunday, February 21, 2016

Any game sites that host "League of Angels" deserves to be boycotted

On my facebook wall this morning, I saw the following post for a game:
 



I decide to do a websearch of "felspire" just to check the type of games they host.  I find out that they are run by 37Games.  Checking to see what games they host, I found league of angels. 

Apparently 37Games supports rotten customer service.  Why?  R2 hosts wartune.  I have done numerous entries on how awful their customer service is to wartune. R2 also hosts league of angels.  Thus any other gaming site that hosts league of angels likes to scam players by allowing players to brazenly violate their terms of service because R2 hosts wartune.  Kongergate and kabam are other sites that deserve to be boycotted because they also support ripping off their paying customers.   

If 37Games wants to save their reputation, I recommend that they drop all of their games that R2, kongergate, and kabam hosts for starters unless of course they have plans on ripping off their customers or ignoring them, such as League of Angels. 500,000 players in my opinion are probably getting scammed playing felspire. 




 

Wednesday, February 17, 2016

Wartune ranks people with who pays the most, not skills

I have a question to wartune developers..... why does battle rating trump skills in your monthly events such as "class wars" or "clash of the titan?"  Better yet, why does your battle ranking only count for your placement of finals in these events instead of your preliminaries rank? 

Oh, I know why.  It's to reward people who spend copious amounts of money on your stupid game in which you rip them off and scam people; not people with skills.  You don't care nor respect any cashers which is the main reason why I started this blog.  You only listen to people who foolishly spend over $2000 a month.

With this kind of behavior, if you want to be one of the top players in these kind of event, you need to spend thousands of dollars per month because skills don't matter...only your battle rating.  Otherwise, don't even bother spending a dime.  Even if you are a strategic casher; your skills won't mater.  As long as you place in the top 100 preliminaries ranking, your battle rating will trump your rank.  So, if someone with a high battle rating loses more rounds than someone with a lower battle rating, and they both make the finals, the person with the high battle rating will have a better ranking than the player with the lower battle rating. 

Also, the finals is split between two halls.  One for the top 16, and the other for 17-100. 





As you can see, this ranking system is quite unfair to the people who are near rank 16 and are skillfull players.  Even if their preliminary ranking is greater than 16 but they have a lower battle rating, they wouldn't be able to participate in the warlord's hall. 

This is yet another reason to consider before spending money on a game that is "free to play" game... figure out how ranking is determined in competitive events because like wartune, they may rank people by how much money they spend, NOT skills. 

Sunday, February 7, 2016

Player vs Player etiquettes

Lately, during some player vs player events, I'll see people who are somewhat stronger than me go into "away from keyboard" (afk) mode and not do anything because they know they will win that battle.  Instead of finishing me off quickly, they will waste my time.  Another pet-peeve of mine is that instead of finishing me off quickly, they will just heal and kill me slowly.  This pisses me off and I am sure there are others out there who feel the same way.

So please stop it.  If you are going to participate in player vs player events, kill off your opponents quickly and stop wasting their time.  You will gain some respect.  If you don't, don't be surprised that you will not be well liked or if you end up on someone's hall of shame.

Perhaps games like wartune should add a feature in which if a player does "afk," add a feature if you want to concede and give a 10 second time limit for other player to respond.  No response means a "yes."  That will solve this problem if players' etiquettes don't.

Wartune is acting like they don't want new players to play their game

I have always wondered if wartune has any interests in attracting new players or not.   I will make the case that they don't want new players.  Here are my reasons why:


 Exchange/Consume Soul Crystals to Training Whips, Consume Training Whips to get Gems, Synthesize Gems to obtain Soul Crystals
Very early on in wartune, they cycled these events.  It was quite easy and fun to increase your strength this way.  Then all of a sudden these events either changed or stopped.  You couldn't trade in your soul crystals for gold or training whips any more. They stopped soul crystal consumption events.  That is not fair to the new people since older players were able to do this. 

Hard to level slowly
Back in the day when the highest honor would get you lord divine title, I camped at lv 59.  I intentionally stayed at that level to max out my honor before leveling.  Battleground was easy to get honor since it was divided by what level you were on.  Experience points back then was hard to get.  Now, the game will give you copious amounts of exp which makes it hard to level slowly.  Plus, since many players are now at 80 (which is the max level not counting advanced skills) even if you level slowly, there will hardly be players at your battleground due to less people starting a new game.  They even reduced the exp needed to level up. 

Less gold from World Boss
Proficient city refuses to answer questions on why they are choosing not to raise the HP of world boss.  Many times, WB took over 20 minutes to kill thus you can get gold.  Now, it tales 3 minutes to kill.  Just think on the new servers people who cash will be able to hit WB harder than people who don't cash thus people who don't cash will get far less gold than others since WB will fall fast.  People would argue that  in Dragon Invasion will get lots of gold there, but it is still hard to get gold for people who are weak unless someone strong is willing to carry the weaker person through.

Group Arena
GA at one point was matched by character level.  People who leveled slowly and tried to make their character strong for their level had the biggest advantage (unless you were maxed) since you would only run into people of the same level.  Somewhere around 5.0, 5.1, or 5.2 build, arena pairings were changed.  Now, you will be paired up what seems to be at any level.  This puts people at the low level huge disadvantage because they will lose, maybe lose upto 100% of matches.  GA items for them much harder to get because of this.  Even the points that people receive for win/losses are inconsistent.  Proficient city once again refuses to answer questions on why they changed the group arena matching & inconsistencies on points. 

No "unlimited" gem synthesis events
Gem events at one point in which that if you synthesized a gem, you would be able to claim another. For example, if you have 4 lv 4 gems, you can create one lv 5 gem by synthesizing three lv 4 gems.  Then you were able to claim a reward.  Now, they stopped this and added a feature in which if you contained an x amount of gems you can claim this reward.  Really unfair to the new players.

Raising levels on synthesis events
At one point, lv 5 gems & lv 3 & 4 resistance crystals did could for events.  Not no more.  I could make the argument that with resistance crystals are much easier to get than before but still..... they shouldn't have removed the lower levels.

Removal of unlimited eudaemon events
Dolygames posted in a facebook post the following:
"The reason they removed unlimited events for Eudaemon skills, resistances, RES reduction, upgrade and war emblem is because of the new ability in Patch 5.5 to sell Eudaemons which they say makes these unlimited events "inappropriate" and players might use these events in an "unfair way"."
Very stupid in my opinion.  Again, not fair for new players since existing players was able to take advantage of this event.

Tower of Kings difficulty
As characters get stronger, so does opponents in Tower of Kings.  That is because their strength is determined by the top 16 players.  Even easy is too hard for newer players.  Easy's opponents will only get harder as people get stronger putting new players at an even more disadvantage.  They probably won't be able to pass easy even if they play a year unless they get help. 

Server Mergers
Since less people are populating the newest servers, proficient city will have no choice but to merge them to a server that existed a lot longer putting the newer players at a huge disadvantage.  Course if the older people are kind, they may help them out but that is hit and miss. 


If a game can't attract new players to come on board, the game will be on a death spiral.  How do you expect the game to survive when more people quit then play?  You need to attract new players and help them catch up to the existing players in order for the game to survive.  Clearly wartune isn't doing that and all cashers will lose their investments once the game shuts down.